Blog Archives

How to automatically choose a camera viewing angle of any 3D model

When I wrote stljs, a library to read, write, and convert STL to PNG, one of the things I had to decide was how to calculate where the camera was located and where to point the camera. You want to

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Posted in code, technical

Introducing stljs, a fast library to read, write, and render STL files

Ever want to parse STL files, but couldn’t find a fast library to read both ASCII and Binary STL files? Or you have STL files, but you want to convert it to an image, so you don’t have to load

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Posted in announcement, code

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